Duels from the Museum Arc

List of Duels


EP 41 - Ryuzaki vs Kajiki

EP 41Ryuzaki vs KajikiLPPartial duel. Flashback
SetupDuel in progress. The Surrounding Forest (Dueling Arena #146, 60% Land, 40% Forest). Each player has 3 Land and 2 Forest550 - 500
SetupKajiki has Rainbow Fish in ATK and Ammoknight in DEF
SetupRyuzaki has Brachioraidus in DEF and Baby T-Rex in DEF
Player 1Ryuzaki summons Death Bird
Player 1Death Bird (2100) attacks Rainbow Fish (1800) but the attack is redirected to Ammoknight (1200 DEF)
Player 1Ryuzaki plays Dinosaur Bite so Death Bird can attack once again.
Player 1Death Bird (2100) attacks Rainbow Fish (1800). 300 LP damage.250 - 500
Player 2Kajiki draws and plays Fish Sonar to get Leviathan from his deck, he then summons Leviathan.
Player 2Leviathan (1800) attacks Death Bird (2100) and activates Fury of Leviathan. Leviathan's effect changes 2 terrains to Sea and gains field power bonus for them (1800 → 2340) while also weakening Death Bird due to Fury of Leviathan effect (2100 → 1700). 640 LP damage.250 - 0
Player 2Kajiki wins

EP 41 - Kotsuzuka vs Mai

EP 41Kotsuzuka vs MaiLPPartial duel. Flashback
SetupDuel in progress, unknown LP. Secret Graveyard (Dueling Arena #13, 100% Graveyard). Each player has 5 Graveyard2000 - 1100
SetupMai has 3 Harpie Lady equipped with Electro Whip and Gust Fan (2000 ATK), but also equipped with Arms of the Dead from Kotsuzuka which equips them all due to harpie's effect. The harpies are battle locked into DEF (they would be able to attack due to gust fan ignoring the attack restriction, but due to them being in DEF they cannot, as it is not a field restriction).
SetupKotsuzuka has Call of the Living Dead, Arms of the Dead, Gravedigger Ghoul in ATK, Corroding Shark in ATK, Dragon Zombie in ATK. In hand he has: Call from the Graveyard, Mammoth Graveyard
Player 2Mai draws Harpie Feather Duster
Player 2Mai plays Harpie Feather Duster to destroy Call of the Living Dead and Arms of the Dead, freeing her harpies. She moves them into ATK position.
Player 2As Call of the Living Dead leaves the field, Dragon Zombie and Corroding Shark are sent to the graveyard
Player 2Harpie Lady (2000) attacks and destroys Gravedigger Ghoul that had field power bonus (600 → 780). 1220 LP damage.2000 - 0
Player 2Mai wins

EP 41 - Brother Mei + Brother Kyu vs Mai + Kajiki

EP 41Brother Mei + Brother Kyu vs Mai + KajikiLPPartial duel. Flashback
SetupDuel in progress. Tag Duel Rules. Secret Underground Arena (Dueling Arena #?, 100% Arena) Each player has 5 Arena2000 + 1100 vs 1400 + 1000Labyrinth Field
SetupMai has one Harpie Lady and one Harpie Lady Token outside the labyrinth and because of the flying rule they cant go inside, she also has Alluring Mirror Split
SetupKajiki has Devil Kraken and Ammoknight in the labyrinth, one set card and no cards in hand
SetupBrother Mei has Master & Expert in the labyrinth
SetupBrother Kyu has Demonic Tank of the Labyrinth and Patrol Robo in the labyrinth tiles
Player 2Kyu draws and summons Android #7 in face-up DEF and activates its effect to Alter Summon Demonic Heavy Tank of the Labyrinth
Player 2Demonic Heavy Tank of the Labyrinth (2400) moves breaking obstacles to get to Devil Kraken (1400 DEF) and attacks it, inflicting half-piercing damage. 500 LP damage to Kajiki.2000 + 600 vs 1400 + 1000
Player 2Kyu activates Patrol Robo effect to look at Fury of Leviathan that is face-down
Player 3Mai draws, she cannot fight but she activates Kaleidoscope - Elegant Doppelgangers to special summon Harpie Queen (1950)
Player 3Mai cannot conduct her battle phase this turn and also cannot attack due to the labyrinth, she sets one card
Player 1Brother Mei draws, he summons Beautiful Monster Tamer, activating the effect to take control of Demonic Heavy Tank of the Labyrinth and buffing it (2400 → 2700 ATK), he then moves it through the labyrinth outside of it
Player 1Demonic Heavy Tank of the Labyrinth (2700) attacks and destroys the Harpie Lady Token that was in ATK (1300). 1400 LP damage to Mai.600 + 600 vs 1400 + 1000
Player 1As the token is destroyed Mai adds Gust Fan from her graveyard to her hand.
Player 1Brother Mei activates the effect of Master & Expert to move the Demonic Heavy Tank of the Labyrinth once again. Ammoknight will be within range in the next turn.
Player 4Kajiki draws, he activates Squall and the Labyrinth terrain is now WATER terrain. He then activates Fury of Leviathan, then he moves the Ammoknight as far as he can but is in heavy disadvantage.
Player 2Kyu draws, he moves his Demonic Heavy Tank of the Labyrinth (2400 → 2000 ATK due to fury of leviathan) and attacks Ammoknight (1200 DEF) inflicting half-piercing damage (2000 - 1200 = 800 / 2 = 400 LP damage to Kajiki)600 + 200 vs 1400 + 1000
Player 3Mai draws, she activates her face-down Arrival of the Harpie Lady, summoning one Harpie Lady and equipping it with Cyber Bondage and Rose Whip from her graveyard. She then equips Gust Fan to Harpie Queens from her hand. She then summons a Harpie Lady Token with her Alluring Mirror Split
Player 3The buffs are then transferred to Harpie Queens (1950 + 500 + 400 + 650 = 3500), she then attacks due to Gust Fan the Demonic Heavy Tank of the Labyrinth (2000 ATK) and destroys it. 1500 LP damage to Kyu.600 + 200 vs 1400 + 0
Player 3Mai and Kajiki win due to Tag Duel rules

EP 41 - Kajiki vs Mai

EP 41Kajiki vs MaiLPPartial duel. Flashback
SetupDuel in progress. Low Tide Islet (Dueling Arena #12, 60% Land, 40% Sea) Each player has 3 Land and 2 Sea300 - 300Terrain (x2): Sea
SetupMai has Harpie Queens equipped with Electro Whip in ATK, and two Harpie Lady Tokens in DEF
SetupKajiki has Leviathan in ATK and Jellyfish in DEF, his field has 4 Sea terrains now
Player 2Mai draws and summons Harpie's Pet Dragon
Player 2Harpie's Pet Dragon gains ATK due to its effect of having three harpie lady cards (2000 → 2900), it attacks Leviathan (2340), 560 LP damage300 - 0
Player 2Mai wins

EP 42 - The Big Five vs Kaiba + Mokuba

EP 42The Big Five vs Kaiba + MokubaLPNotes
SetupDuel in Draconic Virtual Realm (Dragon Valley x10) Non-Dragon monsters summoned in Dragon Valley will be destroyed some time after being summoned there.2000 - 2000
SetupSpecial Rules for 2v1 duelist duel: Boss duel.
Player 3Mokuba draws. He summons Niwatori in DEF and sets Burglar, he passes
Player 1The Big Five draw, play Fusion and summon Five God Dragon.They cheated to have a perfect starting hand and first draw.
Player 1Five God Dragon (5000) attacks and destroys Niwatori (800 DEF)
Player 2Kaiba draws. He summons The Goddess of Reversal in face-up DEF and sets a card.
Player 1The Big Five draw and attack The Goddess of Reversal but Kaiba activates Attack Nullification
Player 3Mokuba draws. He plays Laughing Flower and summons Mushroom Man.
Player 3Mokuba activates Laughing Flower effect to Alter Summon Matango the Mushroom Horror in DEF
Player 1The Big Five draws, Five God Dragon (5000) attack Matango the Mushroom Horror (800 DEF)
Player 1Five God Dragon should get the Poisoned type but it does not as The Big Five activate at that point the World God Pantheon rule card to prevent opponent from adding types to the dragon
Player 2Kaiba draws a Blue-Eyes White Dragon. He activates The Goddess of Reversal effect to split up Five God Dragon into five dragons (2350 ATK each, that get Field Power Bonus from Dragon Valley to get to 3055 ATK each), as part of the effect the Big Five put Fusion on top of the deck
Player 2Mokuba then activates his face-down Burglar to draw the top card of their deck (Fusion), he sets it in his own side of the field under the control of target player, and he chooses Kaiba.
Player 2Kaiba activates the face-down Fusion and summon Blue-Eyes Ultimate Dragon from monsters in hand and field (4500 ATK that gets a Field Power bonus to get to 5850 ATK)
Player 2Blue-Eyes Ultimate Dragon (5850) attacks Cave Dwelling Dragon (3055), 2795 LP damage.2000 - 0
Player 2Kaiba and Mokuba win

EP 43 - Rebecca vs Yugi (Arthur vs Sugoroku)

EP 43Rebecca vs Yugi (Arthur vs Sugoroku)LPNotes
SetupDuel in Kaiba Corporation Arena2000 - 2000Arena x5, Arena x5
SetupSugoroku and Arthur played the exact same duel in the past, card by card, but in "Tabletop" field setupTheir terrain would have been: 10x Land
Player 1Rebecca draws, she summons Witch of the Black Forest in ATK
Player 2Yugi draws, he summons Elf Swordsman in ATK
Player 2Elf Swordsman (1400) attacks and destroys Witch of the Black Forest (1100). 300 LP damage.2000 - 1700Shadow ghoul buff count = 1
Player 2Witch of the Black Forest effect activates, Rebecca adds a monster to her hand
Player 1Rebecca draws, she summons Critter in ATK
Player 2Elf Swordsman (1400) attacks and destroys Witch of the Black Forest (1000). 400 LP damage.2000 - 1300Shadow ghoul buff count = 2
Player 2Critter effect activates, Rebecca adds a monster to her hand
Player 1Rebecca draws, she activates Tribute to the Dead, discards one monster card, pays 100 LP and activates its the effects: destroys Elf Swordsman and replaces two terrains on her side into Ruins and Graveyard. Yugi replaces two terrains aswell with Ruins and Graveyard.2000 - 1200Shadow ghoul buff count = 3
Player 1Rebecca then hides in DEF a monster in the Ruins terrain
Player 2Yugi draws, he summons Demon's Summon in ATK
Player 2Demon's Summon (2500) attacks the set monster (Giant Soldier of Stone) that gets field power bonus: (2000 → 2600 DEF). 100 LP selfdamage.1900 - 1200
Player 1Rebecca draws, she equips Ring of Magnetism to Giant Soldier of Stone
Player 2Yugi draws, he passes his turn
Player 1Rebecca draws, she summons Cannon Soldier
Player 2Yugi draws, Demon's Summon (2500) attacks Cannon Soldier but it is redirected to Giant Soldier of Stone (2600 DEF). 100 LP selfdamage.1800 - 1200
Player 1Rebecca draws Shadow Ghoul. She summons Witch of the Black Forest in ATK
Player 1Rebecca activates Cannon Soldier's effect, tributes Witch of the Black Forest and inflicts 200 LP damage.1600 - 1200Shadow ghoul buff count = 4
Player 1Witch of the Black Forest effect activates, Rebecca adds a monster to her hand
Player 2Yugi draws Catapult Turtle and summons it in ATK
Player 2He activates Brain Control to take control of Giant Soldier of Stone, placing it into a Ruins terrain so it keeps the field power bonus.
Player 2He uses the Strike effect of Catapult Turtle, tributes Giant Soldier of Stone to destroy Cannon Soldier, and inflict half of Giant Soldier of Stone ATK as damage (1690 / 2 = 845 LP damage)1600 - 355Shadow ghoul buff count = 5
Player 1Rebecca draws Judgment Blaster. She summons Shadow Ghoul in ATK in the graveyard terrain but it gains ATK due to its effect instead of the terrain (5 monsters in graveyard) so: (1600 + 500 → 2100 ATK)
Player 1She plays Judgment Bomber, discarding 5 monster cards so Shadow Ghoul ATK increases (2100 → 2600), and also it destroys Demon's Summon (its DEF gets reduced 1200 - 1250 = 0).Shadow ghoul buff count = 10
Player 1Shadow Ghoul (2600) attacks Catapult Turtle (1000), the battle damage is halved this turn due to Judgment Bomber (1600 / 2 = 800 LP Damage)800 - 355
Player 2Yugi draws a monster and Hides it in DEF in the Ruins
Player 1Rebecca draws Defense Seal and activates it (as a spell), Dark Magician is switched to face-up ATK
Player 1Shadow Ghoul (2600) attacks and destroys Dark Magician (2500)700 - 355
Player 2Yugi draws, he activates Swords of Revealing LightNo idle warning due to swords
Player 1Rebecca draws, she passes. Swords 1st End Phase
Player 2Yugi draws, he activates Monster Reborn to special summon Dark Magician in ATK
Player 1Rebecca draws, she summons another Cannon Soldier in DEF. Swords 2nd End Phase.
Player 2Yugi draws, Dark Magician (2500) attacks and destroys Cannon Soldier (1300 DEF). Shadow Ghoul attack is capped due to it being +1000 already so doesnt gain atk for this monster being destroyed.Shadow ghoul buff count = 11 (max 10)
Player 1Rebecca draws, she passes. Swords 3rd End Phase, swords are destroyed.
Player 2Yugi draws Soul Release. If he activate this card it would result in Shadow Ghoul losing 500 ATK for its effect which will make it go from 2600 to 2100 ATK, and with Dark Magician's 2500 ATK it would have been enough to win.0 - 355
Player 2Yugi then surrenders (Surrender Card rule)
Player 2Rebecca wins

EP 44 - Honda vs Anzu

EP 44Honda vs AnzuLPPartial duel
SetupDuel in progress. Tabletop terrain (100% Land)600 - 700
SetupAnzu has God's Blessing and Angel Witch in ATK in the field. She has Great Infiltrator Spy on her side of the field too in DEF, sent there through its effect by Honda.
SetupHonda has Killer Machine in face-up ATK, Commander in face-up DEF.
Player 2Anzu draws, she gains 300 LP due to God's Blessing. She plays Supporter in the Shadows buffing Angel Witch (1100 → 1600).600 - 1000
Player 2Angel Witch enters battle and gains ATK for each spell on the field (1600 → 1800). Angel Witch (1800) attacks and destroys Killer Machine who is getting buffed by commander (1450 + 300 = 1750). 50 LP damage.550 - 1000
Player 1Honda draws and summons Raremetal Lady in ATK. He then plays Gattling Buggy, attaching it to Raremetal Lady, who also gets the buff from Commander (450 x 2 + 500 + 300 = 1700)
Player 1Raremetal Lady (1700) attack and destroys Angel Witch (1100). 600 LP damage.550 - 400
Player 2Anzu draws, she gains 300 LP due to God's Blessing. She summons Valkyrie in ATK, in the column of Supporter in the Shadows (1800 → 2300). She then activates Holy Chain, targetting Raremetal Lady, it also activates the Sealing Light Rule, preventing it to move.550 - 700
Player 2Valkyrie (2300) attacks and destroys Raremetal Lady (1700). 600 LP damage.0 - 700
Player 2Anzu wins

EP 44 - Otogi vs Jonouchi

EP 44Otogi vs JonouchiLPNotes
SetupDuel in Kaiba Corporation Arena. Both of them have the Challenge Setup: "Opening Packs Challenge"2000 - 2000Arena x5, Arena x5
Player 1Otogi draws, he summons Oni Tank T-34 in ATK
Player 2Jonouchi draws Sword Hunter and summons it in ATK.
Player 2Sword Hunter (2450) attacks and destroys Oni Tank T-34 (1400). 1050 LP damage.950 - 2000
Player 2Sword Hunter effects activates and equips Oni Tank T-34 (2450 → 2650)
Player 1Otogi draws Fellow Traveler. He summons Dark Bat in face-up DEF and sets Fellow Traveler.
Player 2Jonouchi draws. He summons Stampeding Sword Beast in ATK
Player 2Stampeding Sword Beast (1400) attacks and destroys Dark Bat (1000 DEF). Due to its piercing effect it inflicts 400 LP damage.550 - 2000
Player 2This activates Fellow Traveler for Otogi, and he destroys Sword Hunter.
Player 1Otogi draws Limiter Removal and sets it. He summons Spike Head in ATK
Player 1Spike Head (1800) attacks and destroys Stampeding Sword Beast (1400). 400 LP damage.550 - 1600
Player 2Jonouchi draws and summons Goblin Attack Force in ATK.
Player 2Goblin Attack Force (2300) attacks and destroys Spike Head (1800). 500 LP damage. Then, Goblin Attack Force switches to DEF due to its own effect.50 - 1600
Player 1Otogi draws and summons Super-Dimensional Fighter Vic Viper. He activates his set Limiter Removal to double its attack (1200 2400). He then activates Meteor Strike, targetting a terrain adjacent to Goblin Attack Force making that card change to ATK position but with its changed ATK and DEF, as it was confused by the meteor.
Player 1Vic Viper (2400) attacks and destroys Goblin Attack Force (0). 2400 LP damage.50 - 0
Player 1Otogi wins

EP 45 - Otogi vs Yugi

EP 45Otogi vs YugiLPNotes
SetupDuel in Kaiba Corporation Arena2000 - 2000Arena x5, Arena x5
SetupOtogi begins the duel with "D.D.M. Arena" in hand, revealing it.
Player 1Otogi draws (6 cards in hand), he activates D.D.M. Arena (5 in hand), changing the terrains to "Labyrinth", activating "Dungeon Dice Monsters", "Dice Phase" and "Dice Crests" Rules card, and having each player summon 1 "Dungeon Master Token" in their field (Otogi in G1, Yugi in G19). No battle damage or Idle will be applied.Labyrinth coordinates: horizontal (left to right) A-M, vertical (top to bottom) 1-19.
Player 1Otogi rolls 3D6: 4, 4, 2. He summons "Gargoyle" in G4 in a cross-shape. He has a total of 2 Crests.
Player 2Yugi draws (6 cards in hand), he rolls 3D6: 4,1,1. He has a total of 2 Crests and passes his turn.
Player 1Otogi draws (6 cards in hand), he then rolls 3D6: 5, 6, 2. He summons "Yaranzo" in G8 in a s-shape (5 in hand). 4 Crests remaining. Otogi moves Yaranzo 1 tile from G8 to G9. 3 Crests remaining.
Player 2Yugi draws (7 cards in hand), he rolls 3D6: 5,2,1. He has a total of 5 Crests and passes his turn.
Player 1Otogi draws (6 cards in hand), he then rolls 3D6: 4, 4, 5. He summons "Lizardragon" in G13 in a t-shape (5 in hand). 3 Crests remaining. He moves Lizardragon 1 tile from G13 to G14. 2 Crests remaining.
Player 2Yugi doesnt draw. He rolls 3D6: 6, 3, 3. He has a total of 11 Crests and passes his turn.
Player 1Otogi draws (6 cards in hand), he then rolls 3D6: 6, 6, 2. He summons "Monster Cannon" in E15 in a cactus-shape (5 in hand). 4 Crests remaining.
Player 2Yugi doesnt draw. He rolls 3D6: 5, 1, 1. He has a total of 13 Crests and passes his turn.
Player 1Otogi draws (6 cards in hand), he then rolls 3D6: 5, 4, 3. He summons "The 13th Grave" in F16 in a stairs-shape (5 in hand). 7 Crests remaining.
Player 2Yugi doesnt draw. He rolls 3D6: 4, 4, 2. He summons "Little Wizard" in I17 in a s-shape (rotated z). 15 Crests in total. (6 cards in hand)
Player 2Yugi moves Little Wizard 2 tiles from I17 to H16 (13 Crests remaining) and attacks (10 Crests remaining) using its ability to attack from 2 tiles. Little Wizard activates its skill on attack so it is buffed by the enemy level (500 * 3 → 1500) and The 13th Grave (1300) is destroyed.
Player 1Otogi draws (6 cards in hand), he then rolls 3D6: 4, 5, 3. He summons "Bomb Lizard" in I13 in a cross-shape (5 in hand). 10 Crests remaining.
Player 2Yugi draws (7 cards in hand). He rolls 3D6: 6, 4, 2. He summons "Winged Dragon Guardian of the Fortress" in D16 in a s-shape (rotated z). 12 Crests in total. (6 cards in hand)
Player 1Otogi draws (6 cards in hand), he then rolls 3D6: 3, 1, 2. No summon. 16 Crests remaining. He moves Bomb Lizard 4 tiles to G15 (12 Crests remaining) and uses its Strike effect to destroy Winged Dragon (9 Crests remaining). Bomb Lizard 1st End Phase.
Player 2Yugi draws (7 cards in hand). He rolls 3D6: 2, 1, 2. No summon. 17 Crests in total.
Player 1Otogi draws (7 cards in hand), he then rolls 3D6: 6, 6, 2. He summons "Dark Assassin" in C12 in a stairs-shape (6 in hand). 11 Crests remaining.
Player 1Otogi moves Bomb Lizard 4 tiles from G15 to F18 (7 Crests remaining), then he moves Lizardragon 4 tiles from G14 to F17 (3 Crests remaining). Bomb Lizard 2nd End Phase.
Player 2Yugi doesnt draw (7 cards in hand). He rolls 3D6: 4, 5, 3. He summons "Iron Ball Devil Gorogon" in K18 in a cross-shape. 20 Crests in total. (6 cards in hand)
Player 1Otogi draws (7 cards in hand), he rolls 3D6: 2, 4, 2. No summon. 7 Crests remaining. He then moves Bomb Lizard 1 tile from F18 to G18 (6 Crests remaining), and moves Lizardragon 1 tile from F17 to F18 (5 Crests remaining).
Player 1He uses Bomb Lizard to attack Yugi's Dungeon Master Token, reducing its DEF by one (3 → 2). 2 Crests remaining.
Player 2Yugi doesnt draw (7 cards in hand). He rolls 3D6: 5, 1, 1. 22 Crests in total. He then uses Gorogon effect and moves it from K18 to D18. In its path it was Bomb Lizard, who had 250 DEF and is destroyed due to this card's effect, and also Lizardragon that had 250 DEF and is also destroyed.
Player 1Otogi doesn't draw (7 cards in hand). He rolls 3D6: 3, 2, 5. No summon. 7 Crests remaining.
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 6, 4, 1. He summons "Duker Twin Swords" in L15 in a cross-shape. 23 Crests in total.
Player 1Otogi doesn't draw (7 cards in hand). He rolls 3D6: 5, 6, 2. He summons "Minotaurus" in L12 in a cross-shape. 9 Crests remaining. He then moves minotaur 2 tiles from L12 to L14 (7 Crests remaining) and attacks (4 Crests remaining), but Yugi activates Duker Twin Swords effect so each gain ATK equal to their original DEF (1500 + 1500 = 3000). Minotaurus (1700 + 1000 = 2700) is destroyed.
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 2, 6, 1. No summon. 26 Crests in total.
Player 1Otogi draws (7 cards in hand), he rolls 3D6: 6, 6, 6. He summons his Rare Black Dice in a t-shape and marks a "Warp" Tile in J5. 4 Crests remaining.
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 4, 6, 2. He summons "Swift Black Ninja" in B18 in a stairs-shape. (6 cards in hand) 28 Crests in total.
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 6, 1, 3. No summon. 8 Crests remaining.
Player 2Yugi draws (7 cards in hand). He rolls 3D6: 6, 6, 6. He summons his Rare Black Dice in a t-shape and marks a "Warp" Tile in B15. 26 Crests remaining.
Player 2He then uses 2 movement to move his Ninja 3 tiles from B18 to B15 (he can move 2 tiles per 1 movement) and warps him to I5 (24 Crests remaining).
Player 2He then moves the Ninja from I5 to H4 using 1 movement (23 Crests remaining) and attacks Gargoyle (20 Crests remaining). Ninja (1700) destroys Gargoyle (1000).
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 2, 2, 2. No summon. 14 Crests remaining.
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 1, 3, 1. No summon. 25 Crests in total.
Player 2Yugi moves his Ninja 3 tiles using 2 movements from H4 to G2 (23 Crests remaining) and attacks Otogi's Dungeon Master Token, reducing its DEF by one (3 → 2). (20 Crests Remaining).
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 5, 5, 2. He summons "God Orgoth" in I3 in cross-shape. 16 Crests remaining. He moves God Orgoth 2 tiles from I3 to G3. (14 Crests remaining)
Player 1God Orgoth attacks Ninja (1700) and gets a buff for its dice roll ability (2250 → 2550) (11 Crests remaining), but Yugi uses Ninja's special once per duel effect by eroding a Trap card (Sun Shower) from his hand to prevent its destruction. Ninja is hidden until Yugi's Standby Phase.
Player 2Yugi draws (7 cards in hand). Ninja returns. Yugi rolls 3D6: 2, 5, 2. No summon. 24 Crests remaining. With Ninja he attacks Otogi's Dungeon Master Token, reducing its DEF by one (2 → 1). (21 Crests Remaining).
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 6, 1, 2. No summon. 14 Crests remaining. God Orgoth (2250) attacks Ninja (1700) and destroys it. 11 Crests remaining.
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 1, 6, 3. No summon. 25 Crests in total. He then moves Twin Sword 6 tiles from L15 to I18. 19 Crests remaining.
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 5, 1, 1. No summon. 13 Crests remaining. He then moves God Orgoth 5 tiles from G3 to J5, to the Warp Tile, and spawns in C15 (8 Crests remaining)
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 1, 4, 3. No summon. 23 Crests in total.
Player 2He then moves Twin Sword 2 tiles from I18 to G18. (21 Crests remaining). He then moves Gorogon 1 tile from D18 to E18. (20 Crests remaining). He then moves Little Wizard 4 tiles from H16 to F18. (16 Crests remaining)
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 4, 2, 2. No summon. 12 Crests remaining. He then moves God Orgoth 4 tiles from C15 to D18 (8 Crests remaining)
Player 1God Orgoth attacks Gorogon (450) and gets a buff for its dice roll ability (2250 → 2750) (5 Crests remaining)
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 3, 4, 3. No summon. 22 Crests in total.
Player 2He uses his Little Wizard ability to strike from 2 tiles away to God Orgoth (2250), multiplying its ATK by God Orgoth's level (500 * 7 = 3500), but Orgoth activates its ability, rolls a dice and gets invulnerability that combat. 19 Crests remaining.
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 6, 1, 3. No summon. 9 Crests remaining. He then moves God Orgoth 1 tile from D18 to E18 (8 Crests remaining)
Player 1God Orgoth attacks and destroys Little Wizard (500), and gets a buff for its dice roll ability (2250 → 2350) (5 Crests remaining)
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 1, 5, 3. No summon. 23 Crests in total.
Player 2He moves Twin Sword 1 tile from G18 to F18 (22 Crests remaining) and uses his "Micro Ray" Spell from his hand (6 in hand) to reduce God Orgoth's DEF to 0 until the End Phase (17 Crests remaining), he then attacks God Orgoth activating its effect (Twin Swords = 1500+1500 = 3000 vs God Orgoth = 2250+0 = 2250) (14 Crests remaining) but Otogi uses his dice effect, preventing it from being destroyed that turn.
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 5, 1, 2. No summon. 8 Crests remaining. God Orgoth (2250) attacks and destroy Twin Swords (1500), Yugi decides to not use its effect as it would be the same result. 5 Crests remaining.
Player 2Yugi draws 1 card (the Dark Magician, he now has 7 cards in hand). He rolls 3D6: 2, 3, 1. No summon. 20 Crests in total.
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 1, 3, 5. No summon. 9 Crests remaining. God Orgoth moves 2 tiles (7 Crests remaining) from E18 to G18 and attacks Yugi's Dungeon Master Token, reducing its DEF by one (2 → 1). 4 Crests remaining.
Player 1Otogi tells him the duel is practically over, but Yugi says he only needs a monster that can beat God Orgoth. Otogi replies where would he summon that monster anyway.
Player 2Yugi doesn't draw (7 cards in hand). He rolls 3D6: 6, 6, 3. He summons "Dark Magician" in the only possible place, in J15 in a cactus-shape. 23 Crests in total.
Player 2He moves Dark Magician 5 tiles (18 Crests remaining) from J15 to H18 and attacks and destroys God Orgoth (15 Crests remaining). He then sets a card. (10 Crests remaining).
Player 1Otogi doesn't draw (7 cards in hand), he rolls 3D6: 3, 3, 4. No summon. 10 Crests remaining.
Player 1He moves Dark Assassin 5 tiles (5 Crests remaining) from C12 to E15. He then activates Monster Cannon strike effect (2 Crests remaining), but Yugi activates his set Magical Silk Hats targeting Dark Magician (spawning from E18 to H18). Replay happens but the attack fails (token in G18 is destroyed), and Dark Assassin is destroyed due to Monster Cannon's effect.
Player 2Yugi draws Magic Box of Death (7 cards in hand now). He rolls 3D6: 3, 2, 2. No summon. 17 Crests in total. He reveals Dark Magician and uses his Magic Box of Death from his hand (6 in hand, 12 Crests remaining), targeting Yaranzo and changing positions, destroying Yaranzo in the process. Dark Magician is now at G9. He moves 7 tiles from G9 to G2 (5 Crests Remaining) and attacks Otogi's Dungeon Master Token (2 Crest Remaining), reducing its DEF by one (1 → 0). Otogi's Dungeon Master Token is destroyed.
Player 2Yugi wins the duel due to Otogi's Dungeon Master Token effect.

EP 46 - Honda vs Jonouchi

EP 46Honda vs JonouchiLPPartial duel
SetupDuel in progress. Tabletop terrain (100% Land)1050 - 2000
SetupJonouchi has a set card and Barbarian #1 in the field.
SetupHonda has Thunder Kid in DEF.
Player 2Jonouchi draws. His Barbarian #1(1550), attacks and destroys Thunder Kid (600 DEF).
Player 1Honda draws, he summons Gadget Soldier in ATK.
Player 1Gadget Soldier (1800) attacks Barbarian #1 (1550) but Jonouchi activates his set Barbarian Rage, preventing battle destruction and increasing Barbarian #1 ATK after the battle phase. He still takes 250 LP damage.1050 - 1750
Player 2Jonouchi draws. He summons Barbarian #2. Barbarian #2 gets the buff from Barbarian #1 (1800 → 2300), attacks and destroys Gadget Soldier (1800). 500 LP damage.550 - 1750
Player 1Honda draws. He summons Raremetal Soldier in ATK. He equips it with Warrior Elimination and activates its effect, destroying Barbarian #2.
Player 2Jonouchi draws. He says that Honda should have remember to put his monster in DEF position instead of ATK in his previous turn. His Barbarian #1, that got 200 ATK due to Barbarian Rage in the other turn attacks (1550 → 1750) and destroys Raremetal Soldier (900). 850 LP damage.0 - 1750
Player 2Jonouchi wins.

EP 48 - Oshita vs Yugi

EP 48Oshita vs YugiLPNotes
SetupDuel in Remote Swamp2000 - 2000During this battle they get physically hurt when taking damage.
Setup"Deckmaster System" Rule activated. Oshita chooses "Deckmaster Deepsea Warrior". Yugi chooses "Deckmaster Kuriboh".
Player 1Oshita draws and plays a monster in hidden DEF.
Player 2Yugi draws (6 cards in hand) and summons Elf Swordsman, who attacks (1400) and destroys Ashingray that had field power bonus (500 → 650 DEF). Its effect activates and special summons one Ashingray in hidden DEF.
Player 1Oshita draws and summons Ipiria in face-up ATK, Yugi discards a card, he then flips Ashingray to have his Flip effect active.
Player 2Yugi draws (6 in hand), he uses Fusion to Fusion Summon "Chimaera the Winged Phantom Beast" by fusing Phantom Beast King Gazelle and Baphomet from his hand.
Player 2Chimaera (2100) attacks Ipiria that had field power bonus (500 → 650) but Oshita activates his Deck master effect, tributing both monsters and negating the attack, inflicting damage equal to Chimaera's level *100 to Yugi. 600 LP damage. After Ashingray is destroyed a new Ashingray is summoned from the deck in hidden DEF.2000 - 1400
Player 1Oshita summons Yowie in face-up ATK to make it Yugi skips his draw phase. He then flips Ashingray to have his Flip effect active and passes.
Player 2Yugi doesn't draw (3 in hand). He gambles and attacks with Chimaera (2100) to Yowie that had field power bonus (500 → 650), and Oshita lets it attack. 1450 LP damage. Due to receiving that amount of damage at once he special summons Ruklamba the Spirit King in face-up DEF.550 - 1400
Player 1Oshita draws. He activates Premature Burial to revive Ipiria, making Yugi discard 1 card.
Player 2Yugi draws (2 in hand). He attacks with Elf Swordsman (1400) to Ipiria that had field power bonus (500 → 650). Oshita uses his deck master ability to negate the attack, tributing Ashingray and Yowie. Yugi loses 400 LP. After Ashingray is destroyed a new Ashingray is summoned from the deck in hidden DEF.550 - 1000
Player 1Oshita draws. He tributes Ruklamba to special summon 1 Ruklamba and 1 Wall of Illusions. He activates the ritual spell card and tribute Ruklamba and Ipiria to Ritual Summon "Rainbow Snake Eingana" in ATK
Player 1Eingana that has field power bonus (2200 → 2860) attacks and destroys Chimaera (2100). 760 LP damage. Due to its effect Yugi summons Berphomet in face-up DEF. The second effect of Eingana activates, poisoning Elf Swordsman. Oshita activates Corrosing Poison Rule. Elf Swordsman ATK decreases due to poison on the end phase (1400 → 1000).550 - 240
Player 2Yugi draws (3 in hand), and sets a card. He then moves Elf Swordsman to DEF. Elf Swordsman's ATK drops due to poison (1000 → 600).
Player 1Oshita draws. Eingana (2860) attacks and destroys Elf Swordsman (1000 DEF). Its effect activates, inflicting half-piercing damage which would be 930 LP to yugi. At this point Kuriboh activates its effect, negating that damage. Then, Eingana's effect activates, poisoning Berphomet. Berphomet's ATK (1400 → 900).
Player 1After that effect resolves, Yugi special summons his Deck Master Kuriboh in ATK due to the deck master effect.
Player 2Yugi draws (4 in hand). He summons Gaia the Fierce Knight and activates Rainbow-Colored Blessing, targeting Kuriboh and making a bridge of light for Gaia to attack Eingana.
Player 2Gaia gains field power bonus because is treated as a LIGHT monster while on the field (2300 → 2990) attacks and destroys Eingana who lost the field power bonus (2860 → 2100). 890 LP damage.0 - 240
Player 2Yugi wins.

EP 49 - Otaki vs Anzu

EP 49Otaki vs AnzuLPNotes
SetupDuel in Frozen Ocean2000 - 2000During this duel they get entombed in ice when taking damage.
Setup"Deckmaster System" Rule activated. Otaki chooses "Deckmaster Nightmare Penguin". Anzu chooses "Deckmaster Fire Sorcerer".
Player 2Anzu draws Holy Barrier Mirror Force and sets it. She then summons Ancient Elf in ATK and gains 300 LP.2000 - 2300
Player 1Otaki draws Seasarion and summons it in the Sea terrain. It gains Field Power Bonus and also it gains 200 ATK from his deck master ability (1800 → 2540).
Player 1Otaki uses his Large Cold Wave to prevent Anzu from activating her set Mirror Force. It target an Icefield terrain into an Icefield so no changes. Seasarion attacks and destroys Ancient Elf (1450). 1090 LP damage.2000 - 1210
Player 2Anzu draws and hides a monster (it has Flip).
Player 1Otaki draws and sets 2 cards. He does not attack due to fear of the set card.
Player 2Anzu draws Cyclone and activate it to destroy a face down card: it destroys Gust, and changes the Terrain in where Seasarion is to Vortex for a bit (2540 → 2000). Otaki activates Blizzard after one of his cards was destroyed to destroy the set Mirror's Force, he doesn't change the terrains to Icefield.
Player 2Anzu flips her Gemini Elf, it gains Fireblast due to its own effect.
Player 2Anzu uses Offerings to the Dead, discarding 1 spell card and lowering Seasarion ATK by 600 (2000 → 1400). Gemini Elf (1900) attacks and destroys Seasarion (1600). 500 LP damage.1500 - 1210
Player 1Otaki summons Flying Penguin, it gains Field Power Bonus and is buffed by his deck master ability. (1200 → 1760). He equips it with Penguin Sword (1760 → 2560) It attacks and destroys Gemini Elf (1900). 660 LP damage.1500 - 550
Player 2Anzu draws, she uses Pot of Greed to draw 2 cards. She hides a monster (it has Flip).
Player 1Otaki draws. Flying Penguin (2560) attacks and destroys Transparent Angel (400 DEF), which allows Anzu to draw a card.
Player 2Anzu draws Maha Vailo and summons it. She equips it with Book of Secret Arts and it also gains buff through its own effect (1550 → 2350), it attacks and destroys Flying Penguin because this loses the field power bonus when battling it (2560 → 2200). 150 LP damage.1350 - 550
Player 1Otaki summons Bolt Penguin in face-up DEF and sets a card.
Player 2Anzu draws Angel's Charity. Maha Vailo (2350) attacks and destroys Bolt Penguin. Due to its effect, Otaki uses his set Revenge Sacrifice to destroy Maha Vailo and special summon Invincible Glacier - Defend Iceberg in DEF in the Icefield terrain (2450 → 3185 DEF)
Player 2Anzu activates the effect of Book of Secret Arts that was sent to the graveyard to recover 300 LP.1350 - 850
Player 1Otaki summons Penguin Torpedo and uses its effect to inflict damage to Anzu. It is then destroyed due to its own effect. 250 LP damage.1350 - 600
Player 2Anzu draws. She has no monsters so she moves Fire Sorcerer to the field in face-up DEF.
Player 1Otaki uses his Ocean of Regeneration to resurrect Penguin Torpedo. It uses its effect again to inflict direct damage and is destroyed. 250 LP damage.1350 - 350
Player 2Anzu draws, she uses a Deckmaster ability, that allows her to burn a spell from her hand that would let her draw cards in order to look and grab one card from the top 5 of her deck: She discards her Angel's Charity and reveals 5 cards from her deck, adding the Sage's Jewel to her hand and shuffling the rest.
Player 2She changes Fire Sorcerer to ATK and activates Sage's Jewel on her. Fire Sorcerer attacks Defend Iceberg, changing its battle position to ATK. Anzu activates Melting Ice rule, increasing her attack by 500 (1000 → 1500). Fire Sorcerer attacks and destroys Defend Iceberg (0). 1500 LP damage.0 - 350
Player 2Anzu wins.

EP 50 - Ooka vs Jonouchi

EP 50Ooka vs JonouchiLPNotes
SetupDuel in Grand Court Room2000 - 2000
Setup"Deckmaster System" Rule activated. Ooka chooses "Deckmaster Judge Man". Jonouchi chooses "Deckmaster Flame Swordsman".
Player 1Ooka draws and summons Hysteric Angel in ATK.
Player 2Jonouchi draws and summons Garoozis in ATK. He uses his Deck Master effect to increase its ATK by 500. 5 Rule Counters remaining.
Player 2Garoozis (1800 → 2300) attacks and destroys Hysteric Angel (1800). 500 LP damage.1500 - 2000
Player 1Ooka draws, he sets a monster (it has flip).
Player 2Jonouchi draws, he summons Demon Hunter in ATK. He uses his Deck Master effect to increase its ATK by 300. 2 Rule Counters remaining.
Player 2Demon Hunter (1500 → 1800) attacks and destroys Transparent Angel (400 DEF). Ooka draws a card.
Player 1Ooka draws, he plays Holy Elf in face-up ATK and sets one card. He activates his Deck Master ability, paying 1000 LP and destroying monsters with 2200 original ATK or less. Garoozis and Demon Hunter are destroyed. In the End Phase 1 Spell Counter is added to Holy Elf.500 - 2000
Player 2Jonouchi draws and summons Grappling Warrior Ultimator in face-up DEF, as he cannot attack that turn. He sets Naraka Pitfall and Gamble and passes
Player 1Ooka draws, he summons Chaos Wizard in ATK, he then activates the effect of Holy Elf reducing its ATK to 0 and increasing the ATK of Chaos Wizard until the End Phase (1300 → 2100). This activates the effect of Chaos Wizard, changing the battle position of all other monsters in the field.
Player 1Ooka activates Plea Bargain of the Demon World, equipping it to Chaos Wizard.
Player 1Chaos Wizard (2100) attacks. Jonouchi activates Gamble to try and reduce the damage he will take, at first it seems it would be a 6 but it fails and ends up being a 1. Chaos Wizard destroys Ultimator who has been changed to ATK (700). 1400 LP damage.500 - 600Ooka cheats with the dice.
Player 1Due to Plea Bargain, Chaos Wizard's ATK restores 800 LP to Ooka. He sets a card.1300 - 600
Player 2Jonouchi doesn't draw due to Gamble. He summons Axe Raider in ATK. He decides not to attack out of fear of his set card and passes.
Player 1Ooka draws. He plays Ha Des's Leading Question. Chaos Wizard gains that attack buff during the Battle Phase (1300 → 2100) and it attacks Axe Raider (1700). Jonouchi activates Gamble and uses the roll effect. It rolls a 6 (it would make Chaos Wizard ATK 1500) but in the end it rolls a 1. Chaos Wizard destroys Axe Raider. 400 LP damage.1300 - 200Ooka cheats with the dice.
Player 1Due to Plea Bargain, Ooka gains 800 LP. He moves Holy Elf into ATK.2100 - 200
Player 2Jonouchi doesn't draw due to Gamble. He is forced to destroy Holy Elf or he will lose due to Chaos Wizard combo effect in the next turn. He plays Barbarian #2 in face-up ATK and uses his remaining 2 Rule Counters to buff its attack (1800 → 2000). It attacks Holy Elf. 1200 LP Damage. 0 Rule Counters remaining.900 - 200
Player 1Ooka draws. Chaos Wizard (2100) attacks. Jonouchi activates Gamble and decides to toss a coin to try to negate the attack. It fails. Chaos Wizard (2100) destroys Barbarian #2 (2000). 100 LP damage.1700 - 100Ooka cheats with the coin.
Player 1Due to Plea Bargain, Ooka gains 800 LP.
Player 2Jonouchi has to skip his turn, he gets an Idle warning.1700 - 100 [Idle]
Player 1Ooka summons Dragoness the Magic-Equipped Knight in face-up DEF. Jonouchi cant activate Naraka Pitfall still because it has low ATK, and it was summoned on DEF. Ooka passes.
Player 1At this point Noah shows up and states that Ooka has been cheating, and that he will eliminate it but Jonouchi stops him, stating that now that he knows that the goddess of luck hasn't forsaken him he will defeat him.
Player 2Jonouchi draws and activates Pot of Greed. He then summons his Deck Master Flame Swordsman, and equips it with Ally-Killing Demon Sword - Burning Soul.
Player 2Jonouchi activates Arduous Decision, drawing 2 cards from his deck and making Ooka pick one of them. Ooka is about to pick a spell card (Shield in the Right Hand, Sword in the Left Hand) but ends up picking the other, Goblin Attack Force. Due to this effect, Jonouchi Special Summons it in ATK.
Player 2He activates the effect of the Burning Soul, tributing Goblin Attack Force to increase Flame Swordsman ATK by half its attack (2300 / 2 = 1150) this turn. Flame Swordsman (1800 → 2950) attacks and destroys Chaos Wizard (2100). 850 LP damage inflicted.850 - 100
Player 2Due to Plea Bargain leaving the field, Ooka loses half of the life it gained with that card's effect (it was used three times so 800 * 3 / 2 = 1200 LP lost).0 - 100
Player 2Jonouchi wins.

EP 51 - Shizuka + Honda + Otogi vs Ota

EP 51Shizuka + Honda + Otogi vs OtaLPNotes
SetupDuel in War Factory2000 - 2000 - 2000 - 2000During this battle they get physically hurt when taking damage.
Setup"Deckmaster System" Rule activated. Ota chooses "Deckmaster Machine Sargeant". Honda chooses "Deckmaster Raremetal Knight". Shizuka chooses "Deckmaster Goddess of the Mind's Eye". Otogi chooses "Deckmaster Swift Black Ninja".
SetupSpecial Rules for 4 participant duelist duel: Battle Royale duel.
Player 1Shizuka draws. She summons Daemon Tamer in ATK.
Player 2Honda draws. He summons Commander in ATK.
Player 3Otogi draws. He summons The 13th Buried in face-up DEF.
Player 4Ota draws. He summons Giga Tech Wolf in ATK. Giga Tech Wolf gains field power bonus (1200 → 1560), attacks and destroys Daemon Tamer (800). 760 LP damage to Shizuka.1240 - 2000 - 2000 - 2000
Player 4Ota activates his Deck Master Ability, discarding three machines to inflict 200 LP damage to each opponent. He then sets a card and passes.1040 - 1800 - 1800 - 2000
Player 1Shizuka draws. She summons The Forgiving Nun in ATK by accident, as she didn't know how to summon in DEF.
Player 2Honda draws Attack Seal. He activates it targetting The Forgiving Nun to change it to DEF but Ota activates his set Force Field, negating that card.
Player 3Otogi draws. He summons Yaranzo in face-up DEF and sets a card.
Player 4Ota draws. He summons Machine King, who gets Field Power Bonus and is buffed by every other Machine in the field, which currently are Giga Tech Wolf and Commander. (1600 + 480 + 200 = 2280)
Player 4Machine King (2280) attacks The Forgiving Nun but Honda redirects the attack to his own Commander (750 → 975, due to field power bonus) as per Battle Royale rules. 1305 LP damage to Honda.1040 - 495 - 1800 - 2000
Player 4Ota activates his Treasure Cards from Heaven and everyone draws until they have 6 cards in hand. He then activates his Deck Master ability, discarding 3 machines to inflict 200 LP to each player. He sets a card.840 - 295 - 1600 - 2000
Player 1Shizuka draws. She summons Lady Leopard Mercenary in face-up DEF position. She switches the Forgiving Nun to DEF.
Player 2Honda draws. He summons Command Angel in face-up DEF.
Player 3Otogi draws. He summons Dark Assassin in face-up DEF.
Player 4Ota draws. In his standby phase he activates his Backup Soldier, adding three machine monster to his hand.
Player 4He activates his Deck Master effect, discarding the three monsters he just added to inflict 200 LP to each opponent. He sacrifices Giga Tech Wolf to activate Mechanical Night - Clock Work Night to turn every monster in the field into a Machine monster, and preventing them from gaining Field Power Bonus (shizuka has 2: the forgiving nun, lady leopard mercenary, honda has 1: command angel, otogi has 3: 13th buried, yaranzo, dark assassin).640 - 95 - 1400 - 2000
Player 4He then activates Short to switch the battle position of all current machine monsters they control, preventing them to move or attack until the end phase.
Player 4Machine King gains attack for every other machine monster and also field power bonus so (1600 + 480 + 600 = 2680) attacks The Forgiving Nun (850). Honda summons his Raremetal Knight in DEF and uses his deckmaster effect to set a spell card in otogi's field under his control, he blocks the attack from Machine King with Raremetal Knight, which is destroyed.
Player 4At this point Otogi uses his Deck Master effect to create a clone token copy of Command Angel.
Player 4As Raremetal Knight was his Deck Master, Honda loses.640 - 0 - 1400 - 2000
Player 1Shizuka skips her turn due to inactivity (she is in shock after Honda "died").
Player 3Otogi draws. He activates Worm Hole, rolling a 5 and attaching his three monsters to the spell card. He then summons God Orgoth. He attacks Machine King with it, rolling the dice and gaining 600 ATK (2250 → 2850). Machine King (1600 + 480 + 300 = 2380) is destroyed. 470 LP damage to Ota.640 - 0 - 1400 - 1530
Player 4Ota draws. He summons his Deck Master onto the field and activate its Scrap-Iron Recycling Ritual to resurrect Machine King and use it for the Ritual Summon of Perfect Machine King, which prompts him to change his Deckmaster to it in the process.
Player 4Perfect Machine King gains ATK due to its effect and the field power bonus, and an extra for each machine monster including itself (2700 + 810 + 400 = 3910). It attacks God Orgoth. Otogi rolls a dice and he gets a 4. God Orgoth (2250 → 2650) is destroyed. 1260 LP damage to Otogi.640 - 0 - 140 - 1530
Player 1Shizuka nearly gives up hope, but Jonouchi and the rest arrive, encouraging her. She draws and uses her Deck Master effect to discard a spell card (Holy Elf's Blessing) and search for a ritual in her deck. She plays Dreamful Freedom Ritual, tributing Fallen Angel Marie and the Forgiving Nun, to Ritual Summon Saint Jeanne. The command angel on the field buffs her (2800 → 3000).
Player 1Otogi at this point, following a comment by Yugi about using the help of Honda, activates his set face-down card hoping it will be useful. It ends up being Rare Metal Soul, which buffs Saint Jeanne in the battle phase.
Player 1Shizuka declares an attack. Saint Jeanne attacks (3000) and ties in attack with Perfect Machine King (2700 + 810 + 100 = 3610) due to Rare Metal Soul (changes her attack to 3610), both monsters are destroyed.
Player 1Since Perfect Machine King was his Deck Master, Ota loses.640 - 0 - 140 - 0
Player 1Shizuka and Otogi agree on a shared victory.

EP 52 - Daimon vs Kaiba

EP 52Daimon vs KaibaLPNotes
SetupDuel in City Bridge2000 - 2000
Setup"Deckmaster System" Rule activated. Kaiba chooses "Deckmaster Lord of Dragon". Daimon chooses "Deckmaster Psycho Shocker".
Player 1Daimon draws, hides a monster in DEF (due to City terrain effect) and sets two cards.
Player 2Kaiba draws. He summons Spear Dragon in ATK. Spear Dragon (1900) attack and destroys Babylon (600 DEF). 650 LP damage inflicted because of Half-piercing. Spear Dragon then changes to DEF position, and Kaiba sets a card.1350 - 2000
Player 1Daimon draws a card and activates God's Blessing, he gains 300 LP. He sets a monster in DEF and sets a card.1650 - 2000
Player 2Kaiba draws. He summons Giant Virus in ATK. He changes Spear Dragon to ATK.
Player 2Spear Dragon (1900) attacks the face-down monster but Daimon activates his set Mask of Perplexity, redirecting the attack to Giant Virus (1000). Kaiba activates Deck Destruction Virus of Death but Daimon activates his Deck Master ability to destroy the trap card. Giant Virus is destroyed. 900 LP self-damage.1650 - 1100
Player 2As Giant Virus is destroyed, it regenerates itself after the Battle Phase and inflicts 200 LP damage. Spear dragon switches to DEF.1450 - 1100
Player 1Daimon draws a card and gains 300 LP. He sets a card.1750 - 1100
Player 2Kaiba draws. Spear Dragon (1900) attacks and destroys Cyber Pod (900 DEF). 500 damage because of half-piercing. Cyber Pod activates, attaching to itself every normal monster and self-destroying. Each player then draw and special summon some monsters, adding the rest of the cards to their hands.1250 - 600
Player 2Kaiba now has Minotaurus and Dol Dora, both in ATK. Daimon has Injection Angel Lily in ATK.
Player 1Daimon draws a card and gains 300 LP. He activates his Watch Tranquilizer, reducing the ATK of Minotaurus by its level times 100 (1700 → 1300), and gaining those 400 LP.1950 - 600
Player 1Injection Angel Lily (400) attacks Minotaurus (1300), and Daimon activates its effect, paying 1500 LP to change its attack during that battle phase only (400 → 3400). Minotaurus is destroyed. No battle damage dealt due to its effect.450 - 600
Player 1Daimon activates his Sebek's Blessing to gain LP equal to the difference in that combat (3400-1300 = 2100). 2100 LP gain.2550 - 600
Player 2Kaiba draws and plays a hidden monster in DEF (The Wicked Worm Beast, it has Flip).
Player 2On Kaiba's End Phase, Daimon activates Life Absorbing Machine.
Player 1Daimon draws a card and gains 300 LP. On his Standby Phase the Life Absorbing Machine activates, restoring 750 LP which is half of what he paid last turn. He then summons Satellite Cannon in ATK.3600 - 600
Player 1Injection Angel Lily (400) attacks Dol Dora (1500), and Daimon activates its effect, paying 1500 LP to change its attack during that battle phase only (400 → 3400). Dol Dora is destroyed. Kaiba regenerates Dol Dora in DEF.2100 - 600
Player 1Daimon sets a card (Spring of Rebirth) and activates Emergency Provisions targeting that card and gaining 1000 LP.3100 - 600
Player 1On his End Phase Satellite Cannon gains 1000 ATK.
Player 2Kaiba draws. He activates Heavy Storm, but Daimon activates his Imperial Order to negate it.
Player 1Daimon draws a card and gains 300 LP. On his Standby Phase the Life Absorbing Machine activates, restoring 750 LP. His Satellite Cannon (1000) uses its strike effect, revealing the hidden monster and destroying it, it was The Wicked Worm Beast (700 DEF). After the Battle Phase the Satellite Cannon lose ATK (1000 → 0). At the end phase it gains 1000 ATK.4250 - 600
Player 2Kaiba draws. He summons Blue-Eyes White Dragon. It attacks Injection Angel Lily, who activates its effect paying 1500 LP to go to 3400 ATK. Blue-Eyes White Dragon is destroyed.2750 - 600
Player 2Kaiba then activates Quick Attack that allows him to attack again after losing a combat he started. Dol Dora (1000) attacks Lily (400) and given that Daimon cannot pay her cost twice in the same turn he cannot buff her. Lily is destroyed. 600 LP damage.2150 - 600
Player 1Daimon draws a card and gains 300 LP. On his Standby Phase the Life Absorbing Machine activates, restoring 750 LP. He sets a monster (Illusion Sprite, has Flip).3200 - 600
Player 1His Satellite Cannon (1000) uses its strike effect and destroys Dol Dora (1000). At the end phase Satellite Cannon gains 1000 ATK.
Player 2Kaiba draws, he activates Pot of Greed to draw two cards. He summons Gargoyle Powered and attack the facedown, which is Illusion Sprite, that redirects the attack to Satellite Cannon but the attack cannot reach it in Space.
Player 1Daimon draws a card and gains 300 LP. At the end phase Satellite Cannon gains 1000 ATK.3500 - 600
Player 2Kaiba draws and summons Blue-Eyes White Dragon. He uses his Lord of Dragon Deck Master effect to make it gain Field Power Bonus. Blue-Eyes White Dragon (3000 → 3900) attacks and destroys Satellite Cannon (0). 3900 LP damage inflicted.0 - 600
Player 2Kaiba wins.

EP 53 - Noah vs Mokuba

EP 53Noah vs MokubaLPPartial duel
SetupDuel in progress. Tabletop terrain (100% Land), no Deck Masters.400 - 2000
SetupMokuba has Niwatori in ATK. He has in his hand Saigar, Basic Insect, Sea King of Anger, Key Mace.
SetupNoah has Sacred God Ares in ATK.
Player 1Sacred God Ares (1800) attacks and destroys Niwatori (900). 900 LP damage inflicted.0 - 2000
Player 1Noah wins.

EP 54 - Honda vs Jonouchi + Anzu + Yugi + Shizuka + Otogi

EP 54Honda vs Jonouchi + Anzu + Yugi + Shizuka + OtogiLPNotes
SetupDuel in Distant Canyon2000 - 2000
Setup"Deckmaster System" Rule activated. Yugi chooses "Deckmaster Dark Magician". Jonouchi chooses "Deckmaster Flame Swordsman". Anzu chooses "Deckmaster Fire Sorcerer". Shizuka chooses "Deckmaster Goddess of the Mind's Eye". Otogi chooses "Deckmaster Swift Black Ninja". Honda instead of choosing one decides to activate "Deckmaster Swap" to rotate 5 Deckmasters in each turn.
SetupBoss Duel rules. They all share LP, field and graveyard. Each has a deckmaster within these rules because they are five individual duelists.
Player 1Honda draws. During his Standby Phase he becomes Oshita and plays his Deckmaster Deepsea Warrior.Deckmaster change
Player 1He plays Atlantis, the Legendary City. He then summons Water Spirit hidden in the water in ATK.
Player 2Jonouchi draws. He summons Armored Lizard in face-up DEF and sets his Chain-Attached Boomerang.
Player 1Honda draws. During his Standby Phase he becomes Otaki and plays his Deckmaster Nightmare Penguin.Deckmaster change
Player 1His deckmaster ability buff all Water monsters by 200. His Water Spirit also gains Field Power Bonus (1600 → 2280) then attacks and destroys Armored Lizard (1200 DEF).
Player 3Anzu draws. She activates Magic Removal to destroy "Atlantis, the Legendary City". She then summon Happy Lover in face-up DEF.
Player 1Honda draws. He stays as Otaki with Deckmaster Nightmare Penguin.
Player 1He sets a card (Revenge Sacrifice). His Water Spirit (2280 → 1800) then attacks Happy Lover (500 DEF) but it cannot be destroyed by battle with elementals. He activates Water Spirit's effect to tribute it and retrieve Atlantis to his hand during the End Phase.
Player 4Yugi draws. He summons Holy Elf in face-up DEF and plays Hand Obliteration, forcing all players to discard and draw that same amount.
Player 1Honda draws. During his Standby Phase he becomes Ooka and plays his Deckmaster Judge Man.Deckmaster change
Player 1He summons Hysteric Angel (1800) and destroys Happy Lover (500 DEF).
Player 5Shizuka draws. She doesn't have monsters in hand so she decides to use a spell to power up a monster they all have. She uses her Demon's Kiss on Holy Elf intending to give her an attack boost but instead she Alter Summons Dark Elf, much to her own confusion.
Player 5Dark Elf (2000) attacks and destroys Hysteric Angel (1800). 200 LP damage.1800 - 2000
Player 1Honda draws. He stays as Ooka with Deckmaster Judge Man.
Player 1Honda plays Dragoness the Magic-Equipped Knight in face-up DEF and passes.
Player 6Otogi draws. He summons Lizardragon. Lizardragon (1250) attacks and destroys Dragoness (900 DEF). After it is destroyed Honda activates his set Revenge Sacrifice, destroying Lizardragon and special summoning Machine King from his hand.
Player 1Honda draws. During his Standby Phase he becomes Ota and plays his Deckmaster Machine Sargeant.Deckmaster change
Player 1He summons Ground Attacker Bugroth and uses its Strike Effect to weaken Dark Elf (2000 → 1500), preventing it from changing position. He sets a card (Attack Seal).
Player 2Jonouchi draws. He summons Axe Raider, buffing with his Deckmaster ability by 300 (1700 → 2000).
Player 2Axe Raider (2000) attacks Machine King (1700) but Honda uses his set Attack Seal to change Axe Raider position, preventing the attack.
Player 1Honda draws. He stays as Ota with Deckmaster Machine Sargeant.
Player 1His Machine King (1700) attacks Dark Elf (1500), but Jonouchi activates his set Chain-Attached Boomerang, negating the attack and buffing his Axe Raider (1700 → 2200). Shizuka thanks his brother from protecting her monster.
Player 1Honda then activates Gravity Bind to prevent level 4 or higher monsters from attacking.
Player 3Anzu draws. She plays in face-up DEF her Friendship. She can't attack with her other monsters so she passes.
Player 1Honda draws. During his Standby Phase he becomes Daimon and plays his Deckmaster Psycho Shocker.Deckmaster change
Player 1Psycho Shocker destroys Chain-Attached Boomerang. Honda sets Spring of Elements and activates his Emergency Provisions, destroying Spring of Elements and also Gravity Bind to gain 2000 LP. This sparks some debate between the Big Five but he states that he needs Lily to be able to attack (she is a flying monster).3800 - 2000
Player 1He summons Injection Angel Lily and uses the effect to pay 1500 LP to buff her during combat (400 → 3400). Lily attacks and destroys Axe Raider (1700).2300 - 2000
Player 1Daimon activates his Sebek's Blessing to gain LP equal to the difference in that combat (3400-1700 = 1700). 1700 LP gain.4000 - 2000
Player 4Yugi draws. He summons Curse of Dragon in ATK who attacks (2000) and destroys Machine King (1700). 300 LP damage. Yugi then sets two cards.3700 - 2000
Player 1Honda draws. He stays as Daimon with Deckmaster Psycho Shocker.
Player 1He uses the effect to pay 1500 LP and buff Lily (400 → 3400) who attacks Curse of Dragon (2000). This activates Yugi's set Mirror Force, which is negated by Psycho Shocker. But Yugi smiles and activates Curse of the Hexagram, negating the attack. It also negates Lily's effects and locks her into ATK. Psycho Shocker already negated a trap this turn so he cannot do it again just yet.2200 - 2000
Player 1Honda then activates Altar of Mist. 1st End Phase of Altar of Mist.
Player 5Shizuka draws. Jonouchi encourages her. She uses Dark Elf (2000) to attack and destroy Lily who has Curse of the Hexagram (400 → 0) and cannot use its effects. 2000 LP damage.200 - 2000
Player 1Honda draws. During his Standby Phase he becomes Oshita and plays his Deckmaster Deepsea Warrior.Deckmaster change
Player 1He summons Wall of Illusions in face-up DEF and hides it, using its effect to change two terrains in that column to Night terrain, which buff the Wall of Illusions (1850 → 2405 DEF)
Player 12nd End Phase of Altar of Mist.
Player 6Otogi draws. He summons Dark Assassin (1200) in a Night Terrain and uses its effect to immediately destroy Wall of Illusions.
Player 1Honda draws. During his Standby Phase he becomes Daimon and plays his Deckmaster Psycho Shocker.Deckmaster change
Player 1He sets Illusion Sprite in hidden DEF (it has flip) and passes his turn.
Player 13rd End Phase of Altar of Mist. He adds a Ritual Spell from his deck to his hand.
Player 2Jonouchi draws. Seeing that all his friends have a monster on the field at the same time and he doesn't have one not even in his hand, he summons his Deck Master to the field.
Player 2Feeling confident, he attacks with Flame Swordsman (1800) and destroys Illusion Sprite (200 DEF) as he doesn't have other monsters to which redirect the attack to. Jonouchi then sets Knight's Title and Silver Coin.
Player 1Honda draws. He stays as Daimon with Deckmaster Psycho Shocker.
Player 1He activates his Ritual Spell: Wicked-Dragon Revival Ritual. He special summons all five eroded Deckmaster monsters and use them for the tribute to Ritual Summon Berserk Dead Dragon in ATK, becoming the new Deckmaster.Deckmaster change (tributed)
Player 1He declares that it was a mistake from Jonouchi to play the Deckmaster to the field and attacks Flame Swordsman. Berserk Dead Dragon (3500) attacks Flame Swordsman (1800) but Jonouchi activates his Silver Coin, protecting it that turn.
Player 1Berserk Dead Dragon (3500) attacks and destroys Friendship (1100 DEF). 0 LP damage due to DEF.200 - 2000
Player 1Berserk Dead Dragon (3500) attacks and destroys Curse of Dragon (2000). 300 LP damage.200 - 1700
Player 1Berserk Dead Dragon (3500) attacks and destroys Dark Elf (2000). 300 LP damage.200 - 1400
Player 1Berserk Dead Dragon (3500) attacks and destroys Dark Assassin (1200). 300 LP damage.200 - 1100
Player 1In the End Phase Berserk loses 300 ATK (3500 → 3200) due to its own effect.
Player 3Anzu draws. She realizes that nothing in her hand can protect the Flame Swordsman, and without it on the field they will all lose due to the Deckmaster rules. They need Yugi to get to his turn.
Player 3She activates her Deckmaster Fire Sorcerer effect, eroding Pot of Greed and looking at the top 5 cards in her deck, adding one card to her hand. She sets that card.
Player 1Honda draws. He stays as Daimon with Deckmaster Berserk Dead Dragon.
Player 1Berserk Dead Dragon (3500) attacks Flame Swordsman (1800) but Anzu activates her set Emissaries of Reconciliation, negating all damage and preventing the destructions of that monster.
Player 1In the End Phase Berserk loses 300 ATK (3200 → 2900) due to its own effect.
Player 4Yugi activates his Deckmaster Effect to add a spell (Fusion) to his hand instead of a normal draw by paying half of his LP. He declares that this will be the last turn. He summons his Deckmaster Dark Magician. He uses Fusion to fusion summon "Dark Flare Knight" using Dark Magician and Flame Swordsman, and giving it the Deckmaster type.200 - 550Deckmaster change (tributed)
Player 4Dark Flare Knight (2200) attacks Berserk Dead Dragon (2900), and it should be destroyed by that battle but Yugi activates its own effect to Alter Summon Mirage Knight in its place, negating the battle and starting a new battle.Deckmaster change (tributed)
Player 4Mirage Knight (2800) attacks Berserk Dead Dragon (2900). Neither is destroyed but Honda takes the damage instead of Yugi (100 LP inflicted). As part of its effect Yugi summons Dark Magician and Flame Swordsman to the field, and the Big Five laugh stating that he is going to lose now because they returned without the condition of Deckmaster.100 - 550
Player 4Jonouchi activates his set "Knight's Title" that lets Yugi Alter Summon "Dark Magician Knight" in ATK position using his Dark Magician as the material. Yugi activates Quick Attack to be able to attack one final time.
Player 4Dark Magician Knight gains attack due to its own effect (2500 → 3200), then attacks and destroys Berserk Dead Dragon (2900). Given that it is a warrior it inflicts battle during that combat. 300 LP damage.0 - 550
Player 4The team wins.

EP 55 - The Big Five vs Yugi (+ Kaiba)

EP 55The Big Five vs Yugi (+ Kaiba)LPNotes
SetupDuel in Draconic Virtual Realm (Dragon Valley x10) Non-Dragon monsters summoned in Dragon Valley will be destroyed some time after being summoned there.2000 - 2000
Setup"Deckmaster System" Rule activated. Yugi chooses "Deckmaster Kuriboh". The Big Five chooses "Deckmaster Five God Dragon".
Player 2Yugi draws. He activates Chaos Ritual, tributing from his hand Demon's Summon and Holy Elf to Ritual Summon Chaos Soldier in ATK Position, and sets a card.
Player 1The Big Five draw and Special Summon their Deckmaster: Five God Dragon to the field.
Player 1Five God Dragon (5000) attacks Chaos Soldier (3000) but Yugi activates Curse of the Hexagram, negating the attack. After the Battle Phase the Big Five activate Remove Trap to destroy Curse of the Hexagram.
Player 3At this point Kaiba joins the duel, turning it into a Battle Royale. He takes 1000 LP as intrusion penalty damage. He is not able to choose a Deckmaster.2000 - 2000 - 1000
Player 3Kaiba draws. He uses Fusion from his hand to Fusion Summon Blue-Eyes Ultimate Dragon. He then uses a second copy of Fusion to Fusion Summon Master of Dragon Knight by using Blue-Eyes Ultimate Dragon and Yugi's Chaos Soldier. Master of Dragon Knight does not get its Field Power Bonus due to Five God Dragon's effect.
Player 3Master of Dragon Knight enters the Battle Phase and gains 250 ATK for each dragon in the field other than itself, including attached cards (750 for itself as it has the 3 heads of blue-eyes + 5 dragons from Five God Dragon → 750 + 5 * 250 = 2000 ATK). Master of Dragon Knight (5000 → 7000) attacks and destroys Five God Dragon (5000). 2000 LP damage.0 - 2000 - 1000
Player 3Yugi and Kaiba agree on a shared victory.

EP 56 - Noah vs Kaiba

EP 56Noah vs KaibaLPNotes
SetupDuel in Primordial Earth (Volcano x6, Wasteland x4)2000 - 2000
Setup"Deckmaster System" Rule activated. Noah chooses "Deckmaster Ark of Miracles". Kaiba chooses "Deckmaster Lord of Dragons".
Player 2Kaiba draws. He summons Giant Virus in ATK. He sets a card (Deck Destruction Virus).
Player 1Noah draws. He summons Wiseman Chiron. He activates its effect to destroy Kaiba's set card.
Player 1Chiron (1800) attacks and destroys Giant Virus (1000). 800 LP damage. Since it was destroyed in battle, it regenerates and inflicts 200 LP damage.1800 - 1200
Player 2Kaiba draws. He changes Giant Virus to DEF and summons Judge Man in a Volcano terrain (2200). It attacks and destroys Chiron (1800). 400 LP damage.1400 - 1200
Player 1Noah draws. He activates Earthshaker to shuffle the Terrains. Now Judge Man is in a Wasteland Terrain. Noah activates Fissure to weaken Judge Man (2200 → 1500).
Player 1He then summons Sacred God Ares in the Volcano and it gains Field Power Bonus (1800 → 2340), and says to Kaiba that he used this card to defeat Mokuba, something that enrages Kaiba even more. Ares (2340) attacks and destroys Judge Man (1500). 840 LP damage. He then sets a card.1400 - 360
Player 2Kaiba draws. He summons Sword Stalker of Revenge in ATK (2000 → 2400). He activates his Holy Elf's Blessing to gain 300 LP for each monster on the field: 900 LP gain (Giant Virus, Ares, Sword Stalker).1400 - 1260
Player 2Sword Stalker (2400) attacks Sacred God Ares (2340) to inflict damage, as Ares cannot be destroyed in battle that turn, but Noah uses Ares special effect to erode a equip card from his deck and add its effect to it until the End Phase. He equips Legendary Sword to it (2340 → 2640). Sword Stalker is destroyed. 240 LP damage.1400 - 1020
Player 1Noah draws. Ares attacks and destroys Giant Virus that was in DEF. He then summons his Deck Master to the field in the backrow, and activates its effect to attach to itself every monster in the graveyard (Giant Virus, Wiseman Chiron, Judge Man, Sword Stalker of Revenge).First of the seven turns. Ark has 4 attached cards.
Player 1Noah then activates his Great Flood, destroying its own Sacred God Ares. Giant Flood changes the terrain to water (Sea and Rugged Coast).
Player 2Kaiba draws. He summon Spear Dragon in ATK, he attacks Ark of Miracles but its effect activates, eroding "Giant Virus" to negate that attack. Spear Dragon is changed to DEF.Ark has 3 attached cards.
Player 2Noah attaches his Ares to his Ark of Miracles.Ark has 4 attached cards.
Player 1Noah draws, he activates Jurassic World from his deck due to his Ark of Miracles effect to change everything to Jungle terrain, and then add 1 Mountain and 1 Lake.Second of the seven turns
Player 1He summons Giant Rex in a Jungle in ATK that gains field power bonus (2000 → 2600). Giant Rex (2600) attacks and destroys Spear Dragon (0 DEF). Noah sets a card and attaches the dragon.Ark has 5 attached cards.
Player 2Kaiba draws. He activates Pot of Greed to draw 2 cards. He summons Twilight Zone Dragon (1500 DEF) in face-up DEF in a Jungle Terrain. He sets three cards.
Player 1Noah draws. He activates Deepest Impact due to his Ark of Miracles. The terrain becomes Icefield. His own Giant Rex is destroyed by it. Kaiba activates the effect of Twilight Zone Dragon to temporary play a Different Dimension terrain (this Main Phase) and dodge the effect.Third of the seven turns.
Player 1Noah then summon Last of Tusk Mammoth in an Icefield (1600 → 2080), and as he enters the battle phase it attacks (Different Dimension terrain is gone by this phase and he cannot activate it again this turn, it is once again a Jungle terrain now), activating Ice Age Panic which changes Twilight Zone to attack.
Player 1Tusk Mammoth attacks Twilight Zone Dragon (1200) and gains attack due to Ice Age Panic (2080 → 2480). In response, Kaiba activates Nutrient Z (his Life Points become 4000 before applying damage calculation, and his monster is not destroyed in that battle). 1280 LP damage.1400 - 2720
Player 1Noah attaches his Gran Rex to his Ark of Miracles and activates Sebek's Blessing to gain 1280 LP.2680 - 2720Ark has 6 attached cards.
Player 2Kaiba draws. He changes Twilight Zone Dragon to ATK Position and attacks Ark of Miracles, but Noah uses its effect to detach and erode Giant Rex.Ark has 5 attached cards.
Player 2As the attack was negated, Kaiba activates Dragon's Imperial Wrath so Twilight Zone Dragon can attack once again after having its attack negated. Noah cannot activate his protection effect a second time per turn, but he activates his set Attack Nullification to negate that attack.
Player 1Noah draws. He activates Land of Cold Winds due to his Ark of Miracles, the terrain becomes Tundra, Icefield and Vortex. His Last of Tusk Mammoth attacks Twilight Zone Dragon but Kaiba activates its effect to go to a Different Dimension and dodge the attack.Fourth of the seven turns.
Player 2Kaiba draws. He changes his Twilight Zone Dragon to DEF and ends his turn.
Player 1Noah draws. He activates Age of Humanity due to his Ark of Miracles, the terrain becomes Meadow, Ruins and City.Fifth of the seven turns.
Player 1He activates Black Hole but Kaiba activates the effect of Twilight Zone Dragon to temporary summon a Different Dimension terrain and dodge the effect this Main Phase. Last of Tusk Mammoth is attached to the Black Hole. Black Hole will attach and destroy the Dragon anyways in the End Phase.
Player 1Noah summons Vic Viper and equips it with Cyclon Laser. It attacks (1200 → 1500) and destroys Twilight Zone Dragon (1500 DEF) due to its secondary effect that changes its ATK to 1600 during battle calculation only.
Player 1Black Hole effect activates now, but it doesn't destroy Vic Viper because its a Cosmic monster. Last of Tusk Mammoth is destroyed. Noah attaches Twilight Zone Dragon and Tusk Mammoth to the Ark.Ark has 7 attached cards.
Player 2Kaiba draws. He summons Cyclops in face-up DEF and passes.
Player 1Noah draws. He activates End of Civilization due to his Ark of Miracles, the terrain becomes Wasteland and Ruins.Six of the seven turns.
Player 1Vic Viper (1500) attacks and destroys Cyclops (1000), creating a Clone Token of itself renamed to Option. Noah then attaches Cyclops to the Ark.Ark has 8 attached cards.
Player 2Kaiba draws and summons Blue-Eyes White Dragon (3000), who attacks and destroys Vic Viper (1500). 1500 LP damage inflicted. Option is also destroyed due to Vic Viper effect.1180 - 2720
Player 2Noah attaches Vic Viper to the Ark.Ark has 9 attached cards.
Player 1Noah draws, he activates Ritual for the Next World from his deck due to his Ark of Miracles effect to summon Shinato, King of Heaven, by tributing his Ark of Miracles and making Shinato its new Deckmaster monster. All Wasteland terrains are transformed to Meadow terrains, and Noah gains 200 LP for each attached card used in the ritual, so 1800 LP gain.2980 - 2720Seventh of the seven turns.
Player 1He then summons an Integration Summon, turning himself into Noah-Shinato, King of Heaven and making it its new Deckmaster monster.
Player 1Noah-Shinato attacks (3300) and destroys Blue-Eyes White Dragon (3000). 300 LP damage (2720 → 2420), and due to its own effect Noah heals itself 300 LP, and halves the remaining LP of Kaiba (2420 / 2 = 1210)2980 - 1210
Player 2Kaiba draws, and at this point his Last Battle activates itself. Noah decides to not pay the LP to negate it thinking that he will take this opportunity to defeat Kaiba, and choose the Terrain in which Noah-Shinato is. Kaiba picks an empty "Meadow" Terrain.
Player 2Kaiba summons his Deckmaster to the field and activates Resurrection of the Dead to resurrect Blue-Eyes White Dragon in the zone that can battle. Then Kaiba uses his Lord of Dragon Deck Master effect to change one terrain to Dragon Valley, making its Blue-Eyes gain Field Power Bonus. Noah sees his plan now, but he can't target Blue-Eyes to weaken it with his card due to Lord of Dragon's protection. Blue-Eyes White Dragon (3900) attacks and destroys Noah-Shinato (3300). 600 LP damage inflicted. Noah prevents its Deckmaster from being sent to the Graveyard, but it doesn't matter at this point.2380 - 1210
Player 2In the End Phase the effect of Last Battle resolves, and the only remaining monster in the chosen Monster Zone is Blue-Eyes White Dragon.0 - 1210
Player 2Kaiba wins.

EP 57 - Gozaburo vs Kaiba

EP 57Gozaburo vs KaibaLPNotes
SetupDuel in Kaiba Corporation Arena2000 - 2000Arena x5, Arena x5
Player 2Kaiba draws and summons Sword Stalker of Revenge in ATK.
Player 1Gozaburo draws and activates Painful Choice to reveal the 5 pieces of Exodia and make Kaiba pick one to add to his hand. Kaiba chooses Right Arm, and he discards the rest. He then hides a monster in DEF due to Arena Terrain effect.
Player 2Kaiba draws. Sword Stalker (2000) attacks and destroys the set monster, which was the Right Arm of Exodia (300 DEF). He then summons Twilight Zone Dragon in face-up DEF and sets a card.
Player 1Gozaburo draws. He activates Contract with Exodia, paying 1000 LP and discarding Possessed Blood Soul to summon Exodia Necross to the field.1000 - 2000
Player 1Exodia Necross (1800) attacks Sword Stalker (2000). 200 LP self-damage, but Exodia Necross is not destroyed due to its effects and gains 1000 attack at the end of combat (1800 → 2800).800 - 2000
Player 2Kaiba draws. He activates his Burst Breath, tributing Twilight Zone Dragon to destroy every monster with DEF equal to or lower than its ATK (1200). Exodia Necross is not destroyed though because it has protection against card effect destruction.
Player 2Kaiba sets a card, summons La Jinn in DEF and switches Sword Stalker to DEF. At this point Noah's interference makes Gozaburo hesitate and he transforms into his Possessed Blood Soul form and attemps to steal Kaiba's body, but Kaiba convinces him to finish the duel.
Player 1Gozaburo draws. Exodia Necross (2800) attacks and destroys Sword Stalker (1600 DEF). Exodia Necross gains ATK (2800 → 3800).
Player 2Kaiba draws and activates Shrink to halve the ATK of Exodia Necross (3800 → 1900). He then summons Judge Man (2200) and attacks with it. 300 LP damage, but Exodia Necross is not destroyed.500 - 2000
Player 1Gozaburo draws. Exodia Necross (3800) attacks Judge Man (2200), but Kaiba activates Attack Nullification. Exodia Necross gains ATK (3800 → 4800).
Player 2Kaiba draws and sets Magic Lamp as a Trap card.
Player 1Gozaburo draws. Exodia Necross (4800) attacks La Jinn (1000 DEF) but Kaiba activates Magic Lamp to negate the attack. Exodia Necross gains ATK but cannot go beyond 5000 (4800 → 5000).
Player 2Kaiba draws and activates La Jinn effect, revealing Soul Crush from the top of his deck: sending it to the graveyard and activating its effect. He pays 1250 LP to erode the five pieces of Exodia, which returns Exodia Necross to its original attack (5000 → 1800).500 - 750
Player 2He then summons Blue-Eyes White Dragon (3000), it attacks and destroys Exodia Necross (1800). 1200 LP damage.0 - 750
Player 2Kaiba wins.

EP 58 - Shadi vs Kanekura

EP 58Shadi vs KanekuraLPPartial Duel
SetupDuel in progress. Tabletop terrain (100% Land)2000 - 2000
SetupKanekura has Rock Turtler in face-up DEF and Bolt Escargot in face-up DEF.
SetupShadi has Millennium Golem in ATK.
Player 1Shadi draws. He plays Retribution Ritual and tributes Millennium Golem to summon Ammit.
Player 1He then activates his Judgment of the Dead, which activates his Rule card "Mind Puzzle - Question of Truth", and therefore a subduel happens.A subduel begins here. Player 5 = Shadi, Player 6 = Kanekura.
Player 6Kanekura's standby phase. 100% Land terrains. No cards in hand, graveyard or deck. He has Gravethief Token in ATK. Shadi has Damsel Token in ATK, Adviser Token in DEF, Mummy Token in ATK. 1800 LP for Shadi, 2000 for Kanekura.(1800 - 2000)Subduel.
Player 6Kanekura chooses the Adviser Token 3rd effect to increase the attack of his Gravethief Token (1200 → 1700). He then activates Damsel Token effect to gain 700 LP and inflict 300 LP. Due to him gaining LP, his Gravethief Token gains 300 ATK until the End Phase (1700 → 2000).(1500 - 2700)Subduel.
Player 6Kanekura's Gravethief Token (2000) attacks the Mummy Token (800). 1200 LP damage. It is not enough to win this turn. The subduel ends.(600 - 2700)Subduel ends.
Player 1As Kanekura wasn't able to win the subduel, Judgment of the Dead inflicts 1000 LP of damage to him.2000 - 1000
Player 1Ammit effect activates, gaining Piercing Damage until the End Phase. It attacks (2500) and destroys Bolt Escargot (1500 DEF). 1000 LP damage.2000 - 0
Player 1Shadi wins.

EP 59 - Shadi vs Yugi

EP 59Shadi vs YugiLPNotes
SetupDuel in Tabletop terrain (100% Land)2000 - 2000Mind duel.
Player 1Shadi draws and plays his Millennium Key to the Rule Zone. He activates his effect to see Yugi's Extra Deck (Charges 7 → 4)After seeing that Yugi doesn't play his own symbol he doesn't uses his Key anymore.
Player 1He plays the Eye of Truth to see what yugi has in his hand. He then plays his Millennium Shield in face-up DEF and ends his turn.
Player 2Yugi draws and summons Silver Fang in face-up DEF and ends his turn.
Player 1Shadi draws and summons Destroyer Golem (1500). It attacks and destroys Silver Fang (800 DEF). He then sets a card.
Player 1Shadi recharges his Symbol (Charges 4 → 5).
Player 2Yugi draws and summons Devil Dragon in ATK (1700). It attacks Destroyer Golem but Shadi activates his trap card Eye of Ujat, redirecting the attack to the Millennium Shield but it does no damage due to Devil Dragon effect.
Player 1Shadi draws and activates his Charm of Shabti.
Player 1He then activates his Judgment of the Dead, which activates his Rule card "Mind Puzzle - Hell Quiz", and therefore a subduel happens.A subduel begins here. Player 5 = Shadi, Player 6 = Yugi.
Player 6Yugi's Standby Phase. 100% Graveyard Terrain. In hand he has Resurrection of the Dead, Offerings to the Dead, Soul Release and Brain Control. No cards in graveyard or deck. Shadi has 3 Mummy Tokens and 2 Undead Warriors, all in attack, no cards in his hand.(700 - 100)Subduel.
Player 6Yugi uses Offerings to the Dead, discarding Resurrection of the Dead, to destroy one Undead Warrior.Subduel.
Player 6He uses Brain Control to take control of the other Undead Warrior.Subduel.
Player 6He uses Soul Release to remove the Undead Warrior in Shadi's graveyard, and therefore change 1 Graveyard terrain to Land terrain, in where a Mummy Token actually is (who lose field power bonus).Subduel.
Player 6Undead Warrior in a graveyard terrain (1200 + 360 = 1560) attacks the Mummy Token in Land Terrain (800). 760 LP damage. The subduel ends.(0 - 100)Subduel ends.
Player 1Shadi recharges his Symbol (Charges 5 → 6).
Player 1Shadi changes his Destroyer Golem to DEF, sets a card and ends his turn.
Player 2Yugi draws. He uses Hand Obliteration to destroy all hands and draw again. He then summons Curse of Dragon (2000), it attacks and destroys Destroyer Golem (1000 DEF).
Player 1Shadi draws, he activates his set Pharaonic Retribution Ritual, tributing his Millennium Shield to Ritual Summon Ammit.
Player 1He activates his Judgment of the Dead, which activates his Rule card "Mind Puzzle - Concentration or Death", and therefore a subduel happens.A subduel begins here. Player 5 = Shadi, Player 6 = Yugi.
Player 6Yugi's Standby Phase. 100% Land Terrain. No cards in hand, graveyard or deck. Yugi has Gaia the Dragon Knight in ATK. Shadi has Kuriboh, Critter, Grappler and Barox in face-up DEF, he also has a face-down monster in DEF and Minor Goblin Official active since his previous turn.(1000 - 600)Subduel.
Player 6Yugi can only attack the hidden monster due to Minor Goblin Official, and has to declare a Level and Attribute to do it. He checks the other cards and figures it out that they go from level 1 to 5 except they are missing level 2. And they are all dark except grappler which is water, Grappler being the only even level of the bunch. He declares level 2 and WATER, which is correct.Subduel.
Player 6Gaia (2600) attacks and destroys Largemouth (550 DEF) and due to Piercing it inflicts 2050 LP damage. The subduel ends.(0 - 600)Subduel ends.
Player 1Shadi's Ammit (2500) attacks and destroys Curse of Dragon (2000). 500 LP damage.2000 - 1500
Player 1Shadi recharges his Symbol (Charges 6 → 7) and ends his turn.
Player 2Yugi draws. He summons Dark Magician in ATK (2500). He equips it with Book of Secret Arts (2500 → 2800). It attacks and destroys Ammit (2500). 300 LP damage.1700 - 1500
Player 2Yugi sets a card.
Player 1Shadi draws, he activates his Primitive Revival Ritual and Ritual Summons Millennium Primitive Man (2750) by eroding Destroyer Golem, Millennium Shield and Ammit from his graveyard.
Player 1He activates his Judgment of the Dead, which activates his Rule card "Mind Puzzle - Game of Death", and therefore a subduel happens.A subduel begins here. Player 5 = Shadi, Player 6 = Yugi.
Player 6Yugi's Standby Phase. 100% Land Terrain. No cards in hand, graveyard or deck. Yugi has Cavern Devil Ogre Rock in ATK, and in his hand he has "Shield in the Right Hand, Sword in the Left Hand", "Offerings to the Dead", "Awakening", "Breath of God". Shadi has Clone Token in DEF equipped with Amulet of the Protector Spirit, both targeting Yugi's monster.(600 - 200)Subduel.
Player 6Yugi uses Offerings to the Dead, discarding Shield in the Right Hand Sword in the Left Hand, to decrease his own Cavern Devil's ATK by 600 (800 → 200). It is decreasing so it does not trigger the Amulet.Subduel.
Player 6He then activates Awakening, targeting Shadi's Clone Token (800 → 1200).Subduel.
Player 6Yugi then activates Breath of God, which destroys both monsters at the same time and inflict destruction damage. 100 LP damage to Yugi, 600 LP damage to Shadi. The subduel ends.(0 - 100)Subduel ends.
Player 1Primitive Man attacks Dark Magician but Yugi activates his set Curse of the Hexagram to negate the attack and weaken it (2750 → 2050).
Player 1In his End Phase, Judgment of the Dead "persist" condition ends and it is sent to the graveyard, Shadi takes 1000 LP of damage.700 - 1500
Player 2Yugi draws. Dark Magician (2800) attacks and destroys Primitive Man (2050). 750 LP damage.0 - 1500
Player 2Yugi wins.

EP 59 - Shadi vs Yoshimori

EP 59Shadi vs YoshimoriLPPartial Duel
SetupDuel in progress. Tabletop terrain (100% Land)1900 - 800
SetupYoshimori has Guardian Sphinx in face-up DEF.
SetupShadi has Ammit in ATK.
Player 1A subduel is active due to Judgment of the Dead, the current puzzle is "Mind Puzzle - Marionette Design"A subduel is in play. Player 5 = Shadi, Player 6 = Yoshimori.
Player 6Yoshimori's Standby Phase. 100% Land Terrain. No cards in graveyard or deck. Yoshimori has Marionette Token in ATK, and in his hand he has "Brain Control", "Mimic Illusionist", "Stampeding Sword Beast". Shadi has Mister Bomber in DEF, no cards in hand and "Legendary Sword", "Red Medicine" and "Magic Removal" in his graveyard.(200 - 200)Subduel.
Player 6Yoshimori summons Stampeding Sword Beast thinking that the piercing will win him the game. Unfortunately he didn't account for his Marionette Token being forced to attack, which makes him unable to attack with his Sword Beast.Subduel.
Player 6Marionette Token (700) attacks Mister Bomber (900 DEF). 200 LP self-damage. Yoshimori loses, the subduel ends.(200 - 0)Subduel ends.
Player 1As Yoshimori lost the subduel, Judgment of the Dead inflicts 1000 LP of damage to him.1900 - 0
Player 1Shadi wins.

EP 60 - Priest Seto vs Pharaoh Servant

EP 60Priest Seto vs Pharaoh ServantLPPartial Duel. Flashback
SetupDuel in progress. Pharaoh's Court (Desert 40%, Temple 60%)2000 - 2000
Setup"Diaha" Rule activated. Each player summons a Ba token, attaching all Normal monsters in their decks to them.
Player 1Priest Seto draws. He activates Zemia Tablet Ritual to Ritual Summon Zemia in ATK by eroding God of Zemia from his Ba.
Player 2Pharaoh Servant draws. He activates Winged Dragon Tablet Ritual, eroding Winged Dragon Guardian of the Fortress from his Ba to Ritual Summon "Winged Dragon" in ATK.
Player 2Winged Dragon (1400) attacks and destroys God of Zemia (1300). Priest's Seto Ba loses 100 LP.1900 - 2000
Player 1Priest Seto draws. He activates La Jinn Tablet Ritual, eroding La Jinn the Demonic Spirit of the Lamp to Ritual Summon "La Jinn" in ATK.
Player 1He doesn't attack due to La Jinn effect.
Player 2Pharaoh Servant draws. He activates Faerie Dragon Tablet Ritual, eroding Fairy Dragon from his Ba to Ritual Summon "Faerie Dragon" in ATK.
Player 2He then activates Fusion to Fusion Summon Kaiser Dragon by fusing his two monsters.
Player 2Kaiser Dragon (2300) attacks and destroys La Jinn (1800). Priest's Seto Ba loses 500 LP.1400 - 2000
Player 1Priest Seto draws. He activates White Dragon Ritual, eroding Minotaurus and Kentaurus from his Ba to Ritual Summon "White Dragon" in ATK.
Player 1White Dragon (3000) attacks and destroys Kaiser Dragon (2300). Pharaoh Servant Ba loses 700 LP.1400 - 1300
Player 1White Dragon activates its effect to halve its attack until the End Phase to declare another attack 3000 → 1500. It attacks the Ba directly. Pharaoh Servant Ba loses 1500 LP.1400 - 0
Player 1Priest Seto wins.
This website is not endorsed by or affiliated with 4K Media or Konami Digital Entertainment.
Built with Hugo
Theme Stack designed by Jimmy